my-fires-n-red-factippgame-1

My review of Red Faction

Tired of the console games, I decided to taste computer dishes. Shoot people in a good shooter. And PS 3 has excellent shooters, but shooting with the help of a joystick is possible, but this science is available only to those neophytes who advanced along the path of study far enough, rejecting worldly affairs and fun, devoting all the time to self -improvement and meditation. I am also conservative and I think that a real first-person shooter is on a computer, with a keyboard and a mouse. And no trackpads will replace it. Having understood what to play, I started looking for what. The new COD and Battlefield with their wretched single did not seduce me. Play the erotic fantasies of fat, virgin America about how strong Russia and China are roughly mastering it and rudely master it, while it is fiddling the bed of the Middle East – above my strength, and causes vomiting vomiting. But Steam helped me. With the next discounts and collections. So I purchased Red Faction. And he is good. The devilishly good.

He left in 2001, but at nonukonlinecasinos.uk/ the end of 2013, looks very dignified and does not lose to modern shooters. Even in some places and replay. After 12 years, animation was outdated – first of all the front, and of course, graphics. But everything else is done so much at a high level that it is not critical. And the destruction system is still impressive. It does not show anything outstanding- a simple focus- when an explosion of the GEO-Mod wall, it places an empty cube there, but does not become less interesting from this. Video game begins to play with new colors. In other games, if you clean the closed door or in a high cliff, then this means one thing – you need to turn around and go look for another way. Or key. This is not the case here. You can always try to explode – the door, the wall, opening a new passage. Or at the site of a cliff, make a comfortable staircase for yourself. And in this way you can open a secret passage or a shorter path. It’s cool. And I take into account the bug (feature) of the developers- if you throw the explosives to the ground and choose the Enter button- then you will take two instead of one, then you can experiment with all the way. And the battlefield, after a battle using missiles and grenades, looks more realistic. Corns and holes around, like Swiss cheese, walls. It is more immersed in the atmosphere of the game. The shooter setting is original. This is not- evil terrorists who want to destroy Paradise on Earth-America, simply because they can do it. These are not evil aliens, zombies or who else there, from the set “Make FPS yourself”.

The action takes place on Mars. Not on a conditional planet, where a player is dug up through conditional corridors. Mines, spaceship, complexes, canyons- everything is done very atmospheric and believable. It can be seen that people live here. There are residential compartments, and research, and working zones. The straight corridor is divided into many small, winding, winding paths. But because of the lack of tags and maps, we do not know where we are going. Although, this is not important. You will come to where you need. Wandering along Mars, trying to survive, a simple worker, by the will of the chance of the uprising itself and forced to fight for his life. So it is a shooter from those times when they did not try to give the depth and drama of any graphomania, written in five minutes from despair, there is no drama-“My God, what I do, I just have a screw in the mechanism, I don’t want to kill anyone, I still have a cancer of love and complex relationships with my father”, “click on the button one if you agree to destroy the world”. There is nothing like that. You go forward, plowing, destroying all of the many weapons. There are many of it, it is cool and does not fall out immediately on the player. First, in the first half of the game, it is one, and by the end new trunks give, more powerful, and the old ones almost disappear. And there is no extra weapon- the number for the sake of quantity. Everyone will help and help out at a certain moment of the game. Time in the game is the end of 21 years, the firearm is familiar with us- machine guns, machine guns, shotgun, but futuristic samples also come across. One of them is the rail. Damn the rail. It kills everyone from one shot. What is not bad, agree. But, this rule also applies to the reverse side. It brings you to the country of reboot from one hit. So one of the most dangerous opponents in the game is a person with a rail. If we take into account that AI is very good, it is not a crowd of suicids brought in COD and similar shooters, to fulfill their most secret desire, to die. Enemies in the Red Faction panic, hide in shelters, run in zigzags, shoot aptly, do everything to complicate your life. Lack of auto -regeneration and placers of atpes make gameplay interesting. He didn’t shoot here, grabbed the pool, hid, caught his breath and into battle. Here you need to calculate every step. And when you have 14 percent health, in front of you are 30 enemies and two gelikopter with machine guns, a long-forgotten feeling and excitement appear. Either you or you. It becomes important to occupy the right position, aptly and quickly shoot- Red Faction becomes almost a tactical action movie. But the fun began when I threw me with six percent of health on the final boss of the game with three forms. It’s good that it was possible to put difficulty in a light. Otherwise, Mamba. And she also did not react me, when I was on a ledge. But this is due to the fact that scripts in this game worked badly. Characters can stand five meters from you and not react in any way. NPC that you accompany are staring into the wall, and react to you late. Maybe this is the fault of the developers, but most likely the Russian Rusifier, which I established, because I am a patriot of my country and is not going to delve into the speech of a probable enemy. This is a direct path to moral decomposition. This is one of the minuses of the game. The second is stealth. Damned stealth. In FPS, it is strange to shove this element in itself, and with poor scripts, this turns into a uniform torture. There is no radar, but the guard will see you or not is the question of his telepathic abilities. Some people are gifted, see how you get a weapon behind him. But the worst in stealth is that all your trunks are selected. This is strange in the whole game you kill everything that is moving, and right now, you can’t. My stealth is a frantic run in level under a heart -rending roar of sirens and with a massive execution of security from a pistol. The presence of weapons is critical for me.

And do not forget about traveling by transport, carrying death to poor bots. Quite in a modern way. Looking back at modern FPS standards – Red Faction for 12 years is only outdated graphically. On other points- it is at the 2013 level. And maybe even better. There is an interesting setting, worthy of AI of enemies, destruction, riding on different machines and an interesting gameplay. If you want to play worthy shooter, this is your choice.

Leave A Comment

× Como posso te ajudar?